Designed in 2002, the lounger has kept its innate expressive power.
Cars, spaceships, captain’s command chairs at the control panel, a host of references to fantasy boyhood worlds, and emotional triggers to the memories of games played there. A wraparound shell, which comforts and protects, a place to relax, rest your head, cut yourself off from the outside world. 10 years on Take a Line For a Walk Armchair finds itself upholstered with a zip running the length of its profile, dividing the external from the internal. On the outside it is all precise, orderly geometry; inside, it is softness, bright colours and exuberantly feminine.